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Recruiting

Can club teams use HyperPulse?

Club teams (ECNL, MLS Next, AAU, USA Lacrosse, USA Hockey, etc.) are a strong target segment because many events have wider equipment latitude than NFHS-sanctioned high school games. HyperPulse is designed for club-program pilots, scout-share exports, and lower-cost team adoption after each event's rules are reviewed.

Club leagues with wider equipment rules

ECNL (Elite Clubs National League) — soccer. MLS Next — soccer. AAU — basketball + multiple. USA Hockey U18 / U16. USA Lacrosse. Club league rules vary by event and governing body. HyperPulse is designed for BLE-only review, but every program still needs coach, parent, league, event, and official approval.

ID camp use

College ID camps (showcases) almost universally permit performance wearables. HyperPulse exports a one-click ID-camp-ready PDF formatted for the 6 major college recruiting platforms.

Multi-context athlete

Same athlete, same sensor, three contexts: club, high-school practice, and sanctioned competition review. The sensor stays the same, while permitted use depends on the sport, event, school, state association, and official approval.

Try HyperPulse™

$129 launch sensor. designed for rule review; approval varies by sport, state, league, event, school, and official. 12 sports supported.

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