How long does the HyperPulse battery last?
Active battery life
5 hours under full sensor load: 800 Hz IMU streaming, BLE broadcast every 20ms, BLE advertising and IMU processing. That covers a full football game (3 hours including warmups), a soccer match (2 hours), a wrestling dual (4 hours), or a basketball tournament day with 90 minutes of warmup.
Standby battery
14+ days idle. The device wakes when motion is detected and goes back to standby after 90 seconds of stillness.
Charging
90 minutes from empty to full. Micro-USB-B port on the short edge of the patch. The Team Case 22 dock charges 22 units simultaneously. Each puck takes 1.5 hours to fully charge from a 5V/2A source.
Two patches, one game day
For multi-game days (wrestling tournaments, soccer tournaments), athletes pop the sensor out of patch 1 and into patch 2 at halftime. The sensor itself stays the same. Costs $5.80 extra per game day (one extra patch use).
Try HyperPulse™
$129 launch sensor. designed for rule review; approval varies by sport, state, league, event, school, and official. 12 sports supported.
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