Why is HyperPulse designed to be legal but Apple Watch isn't in high school sports?
The wrist rule
NFHS Rule 3-5-3 (basketball) and equivalent rules in other sports prohibit 'electronic equipment' on wrists during sanctioned games. Watches are explicitly named. The intent is to prevent officials, coaches, or scoring systems from being influenced by wrist-mounted devices.
The two-way communication rule
Most NFHS rules prohibit two-way communication during sanctioned play. Apple Watch supports calls, texts, and Siri voice commands — all two-way comm. HyperPulse is designed as a one-way BLE broadcaster: data flows out of the patch to the coach's tablet. Nothing flows in.
The GPS rule
Some state associations explicitly ban GPS hardware on the field (recreational pickup is fine; sanctioned competition is not). Apple Watch broadcasts GPS continuously. HyperPulse has zero GPS hardware — by design.
Real-world enforcement context
Visible watches and communication devices often create game-day questions. HyperPulse uses a rule-review card protocol so coaches can ask before warmups instead of forcing an official to decide mid-game.
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$129 launch sensor. designed for rule review; approval varies by sport, state, league, event, school, and official. 12 sports supported.
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