👁️
APDS9960
Proximity + Light
Sport-Specific Performance Metrics
Sprint Count
Shift-by-shift sprint bursts — most high-intensity events of any team sport per minute
Direction Changes
Edge cuts, backward crossovers, and pivots — the highest direction-change sport in the suite
Player Load
Cumulative load per shift and per game — manage forward lines and defensive pair rotations
Sprint Top Speed
On-ice peak velocity — elite NHL skaters exceed 25 mph; benchmark your players
Impact Events
Board battles, body checks, and falls — contact load per shift and per game
Jump Count
Jump transitions, puck battles, and explosive standing starts from rest
Effort / Work Rate
High-output sport with short recovery windows — shift efficiency analysis
Rotation Speed
Slap shot and wrist shot mechanics — stick-side rotation velocity at release
■ FULL SENSOR READOUT
| Metric |
Source Sensor |
What It Tells You |
| Player Load |
LSM6DS3TR-C Accel |
Total mechanical work done |
| Sprint Count |
LSM6DS3TR-C Accel |
Explosive effort frequency |
| Sprint Top Speed |
LSM6DS3TR-C Accel+Gyro |
Peak velocity estimate |
| Jump Count |
LSM6DS3TR-C Accel |
Vertical effort frequency |
| Jump Height (cm) |
LSM6DS3TR-C Accel |
Vertical power output |
| Impact Events |
LSM6DS3TR-C Accel |
Contact load detection |
| Direction Changes |
LSM6DS3TR-C Accel+Gyro |
Agility / cut load |
| Rotation Speed (deg/s) |
LSM6DS3TR-C Gyro |
Rotational power |
| Effort / Work Rate % |
LSM6DS3TR-C Accel+Gyro |
Session intensity index |
| Distance (m) |
LSM6DS3TR-C Accel |
Estimated total movement |
| Temperature (°F) |
SHT31 |
Environmental heat load |
| Humidity % |
SHT31 |
Heat stress context |
| Altitude / Elevation (m) |
BMP280 |
Vertical displacement |
| Barometric Pressure |
BMP280 |
Environmental baseline |
| Compass Heading |
LIS3MDL Magnetometer |
Movement orientation |
| Ambient Light Level |
APDS9960 |
Indoor vs outdoor context |
| Worn Detection |
APDS9960 Proximity |
Auto session start/stop |
⚖ NFHS RULE STATUS
NFHS Ice Hockey Rule 3 covers player equipment. BLE broadcast-only sensors without GPS are reviewed case-by-case by game officials. League and official approval required.