Combat extension
Counts repeated punch-like motion in boxing/MMA contexts when placement supports it.
Creates a future combat-sports training lane.
Counts repeated punch-like motion in boxing/MMA contexts when placement supports it.
Creates a future combat-sports training lane.
Training-grade movement context only. HyperPulse does not make medical, injury, concussion, safety, return-to-play, recruiting, scholarship, eligibility, or official-record claims.
See the full measurement grid and pilot workflow for this sport.
Open Wrestling & Combat