Pre-launch proof page: quiet pilot and partner conversations are open while prototype validation continues.
Build proof, not hype

HyperPulse is turning youth sports moments into understandable performance context.

A parent-managed wearable and app system for sessions, practices, and games where families and coaches want a clearer record of what happened after the moment is gone.

HyperPulse Feather and Pro hardware render comparison
Current hardware direction: Feather validation units and incoming Pro body direction.
HyperPulse coach dashboard mockup showing session metrics
HyperPulse settings mockup showing parent controls and use boundaries
Current stage
Prototype

Validating real units before broader outreach.

Immediate goal
3-5 Units

Reliable enough for a clean demo story.

Hardware lane
Feather + Pro

Feather bench now; Gen 2 Pro pending arrival.

Outreach lane
Quiet Feelers

Small relationship list, no mass blast.

What HyperPulse is

A context layer around the youth sports experience.

HyperPulse is not trying to replace the scoreboard, the stream, the coach, or the parent in the stands. It is being built to add a simple performance record that can sit beside the experience families already care about.

Session capture

A compact sensor records motion-based session context during practice, training, or controlled test sessions.

App receive flow

The app needs to pair, receive, reconnect, and show the session without forcing a coach or parent to fight the setup.

Understandable readout

The dashboard must make the point quickly: what happened, what changed, and what is worth reviewing later.

Exportable evidence

A screenshot or export should let a family, coach, or partner see that this is a working prototype, not just an idea.

Why it matters

Youth sports are already emotional. The product should respect that.

Families use tools like GameChanger because presence matters. Grandparents follow from another state. Parents check a clip between meetings. Coaches revisit a moment later that night. HyperPulse belongs in that same emotional lane: helping people feel closer to moments they otherwise would have missed or forgotten.

Coach dashboard mockup

Coach-level readout that can be understood quickly.

Hardware sensor explanation mockup

Plain explanation of what the device captures and what it avoids.

Parent controls and settings mockup

Parent/guardian controls and competition-use restraint.

The near-term proof gate

Before bigger conversations, 3-5 devices need to pass this.

1

Session captured

A real unit records a session with a known build ID and timestamp.

2

App receives it

The app pairs, receives data, and survives a reconnect check.

3

Readout makes sense

A parent or coach can understand the session without a long explanation.

4

Export exists

Screenshot, CSV, or shareable proof artifact is saved for each test.

5

Battery is credible

Runtime, charging, and reconnect behavior are acceptable for a demo.

Prototype session flow

Arm the session when the moment is about to start.

HyperPulse is being tuned so the sensor can be awake and taped on before the event without mixing normal pregame walking into the official session totals.

1. Shake awake

Wake the sensor and confirm the app sees the device before taping it in place.

2. Tape the sensor

Place it high on the upper back using the current prototype tape routine.

3. Tap Arm Session

Arm from the app right before the event. Prep movement is ignored until activity begins.

4. Review or disarm

The app can show live, paused, or ready status and keep the session record separate from warmup movement.

Where we are

The waiting window is runway.

Gen 2 Pro hardware is pending arrival. The smart move is to use that time to flash and stress test Feather units, produce one clean demo story, tighten proof copy, and begin five quiet relationship feelers.

Now

Flash 13 Feather units, choose the strongest 3-5, and record a short evidence path for each device.

This week

Create one clean demo: device on bench or athlete-safe test setup, app receive flow, parent/coach view, export artifact.

When Pro arrives

Run the same proof gate before deciding whether Feather units stay as demos, stress rigs, or backups.

Outreach

Start with five quiet feelers from a 20-name research list. Ask for feedback, not a transaction.

What it is not

Boundaries are part of the product.

Not clinical guidance

HyperPulse is for athletic performance context and should not guide health decisions.

Not a sideline authority

Teams and families should follow normal supervision, event rules, and professional judgment.

Not a high-stakes outcome promise

The product should help explain effort and development, not imply opportunities it cannot control.

Not a replacement for existing platforms

It is complementary to scorekeeping, streaming, scheduling, and team communication tools.

Pilot / partner conversations open

We are looking for feedback partners before big noise.

Best-fit conversations right now: youth sports platforms, tournament operators, baseball/softball academies, serious local clubs, and sports-tech operators who understand families, coaches, and field reality.

Start a Quiet Conversation